import { Dispatcher } from './Dispatcher';
/**
* Game event dispatcher.
* @class
* @category Game Events
*/
export class GameDispatcher extends Dispatcher
{
/**
* Dispatch custom message.
*
* @param {string} message - the message to send
* @returns {void}
*/
message ({ message }) {
this.dispatchEvent({
type: 'message',
message
});
}
/**
* Dispatch load game event.
*
* @param {Object} params
* @param {Object} params.save - the save file json object
* @param {boolean} params.instantiate - whether or not the game has already been instantiated past the splash screen
* @returns {void}
*/
loadGame ({ save, instantiate = false }) {
const type = instantiate ? 'game:load:instance' : 'game:load';
this.dispatchEvent({
type,
save,
instantiate
});
}
}
Source