Methods
# loadGame(params) → {void}
Dispatch load game event.
Parameters:
Name | Type | Description |
---|---|---|
params |
Object
|
|
save |
Object
|
the save file json object |
instantiate |
boolean
|
whether or not the game has already been instantiated past the splash screen |
void
# message(message) → {void}
Dispatch custom message.
Parameters:
Name | Type | Description |
---|---|---|
message |
string
|
the message to send |
void